home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Magazyn Enter 1999 April
/
enter_04_1999_1.iso
/
narzedzia
/
klub 3d
/
3dnow! demo
/
3dnow.exe
/
X_FILE
/
108
< prev
next >
Wrap
Text File
|
1999-01-28
|
5KB
|
257 lines
xof 0302txt 0064
// LWS2X generated file
// (LWS2X (C)1996,1997 A.Koizuka/Bio_100% mail:koizuka@ss.iij4u.or.jp )
// http://www.ss.iij4u.or.jp/~koizuka/
template Header {
<3D82AB43-62DA-11cf-AB39-0020AF71E433>
WORD major;
WORD minor;
DWORD flags;
}
template Vector {
<3D82AB5E-62DA-11cf-AB39-0020AF71E433>
FLOAT x;
FLOAT y;
FLOAT z;
}
template Coords2d {
<F6F23F44-7686-11cf-8F52-0040333594A3>
FLOAT u;
FLOAT v;
}
template Matrix4x4 {
<F6F23F45-7686-11cf-8F52-0040333594A3>
array FLOAT matrix[16];
}
template ColorRGBA {
<35FF44E0-6C7C-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
FLOAT alpha;
}
template ColorRGB {
<D3E16E81-7835-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
}
template IndexedColor {
<1630B820-7842-11cf-8F52-0040333594A3>
DWORD index;
ColorRGBA indexColor;
}
template Boolean {
<4885AE61-78E8-11cf-8F52-0040333594A3>
WORD truefalse;
}
template Boolean2d {
<4885AE63-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template MaterialWrap {
<4885AE60-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template TextureFilename {
<A42790E1-7810-11cf-8F52-0040333594A3>
STRING filename;
}
template Material {
<3D82AB4D-62DA-11cf-AB39-0020AF71E433>
ColorRGBA faceColor;
FLOAT power;
ColorRGB specularColor;
ColorRGB emissiveColor;
[...]
}
template MeshFace {
<3D82AB5F-62DA-11cf-AB39-0020AF71E433>
DWORD nFaceVertexIndices;
array DWORD faceVertexIndices[nFaceVertexIndices];
}
template MeshFaceWraps {
<4885AE62-78E8-11cf-8F52-0040333594A3>
DWORD nFaceWrapValues;
Boolean2d faceWrapValues;
}
template MeshTextureCoords {
<F6F23F40-7686-11cf-8F52-0040333594A3>
DWORD nTextureCoords;
array Coords2d textureCoords[nTextureCoords];
}
template MeshMaterialList {
<F6F23F42-7686-11cf-8F52-0040333594A3>
DWORD nMaterials;
DWORD nFaceIndexes;
array DWORD faceIndexes[nFaceIndexes];
[Material]
}
template MeshNormals {
<F6F23F43-7686-11cf-8F52-0040333594A3>
DWORD nNormals;
array Vector normals[nNormals];
DWORD nFaceNormals;
array MeshFace faceNormals[nFaceNormals];
}
template MeshVertexColors {
<1630B821-7842-11cf-8F52-0040333594A3>
DWORD nVertexColors;
array IndexedColor vertexColors[nVertexColors];
}
template Mesh {
<3D82AB44-62DA-11cf-AB39-0020AF71E433>
DWORD nVertices;
array Vector vertices[nVertices];
DWORD nFaces;
array MeshFace faces[nFaces];
[...]
}
Header {
1;
0;
1;
}
Material MatC4 {
1.000000;1.000000;1.000000;1.000000;;
21.333333;
0.000000;0.000000;0.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"TEX004.bmp";
}
}
Mesh {
15;
0.000000;0.412385;0.412385;,
0.000000;-0.412385;0.412385;,
0.000000;-0.412385;-0.412385;,
0.000000;0.412385;-0.412385;,
0.412385;0.000000;0.412385;,
-0.412385;0.000000;0.412385;,
-0.412385;0.000000;-0.412385;,
0.412385;0.000000;-0.412385;,
0.412385;0.412385;0.000000;,
-0.412385;0.412385;0.000000;,
-0.412385;-0.412385;0.000000;,
0.412385;-0.412385;0.000000;,
-0.412385;-0.412385;0.000000;,
-0.412385;0.412385;0.000000;,
-0.412385;0.000000;0.412385;;
20;
3;0,4,8;,
3;0,9,5;,
3;1,11,4;,
3;1,5,10;,
3;2,12,6;,
3;2,7,11;,
3;3,6,13;,
3;3,8,7;,
3;13,0,8;,
3;8,3,13;,
3;4,0,5;,
3;5,1,4;,
3;11,1,12;,
3;12,2,11;,
3;7,2,6;,
3;6,3,7;,
3;8,4,11;,
3;11,7,8;,
3;12,14,13;,
3;13,6,12;;
MeshMaterialList {
1;
1;
0;;
{MatC4}
}
MeshNormals {
20;
0.577350;0.577350;0.577350;,
-0.577350;0.577350;0.577350;,
0.577350;-0.577350;0.577350;,
-0.577350;-0.577350;0.577350;,
-0.577350;-0.577350;-0.577350;,
0.577350;-0.577350;-0.577350;,
-0.577350;0.577350;-0.577350;,
0.577350;0.577350;-0.577350;,
0.000000;1.000000;0.000000;,
0.000000;1.000000;0.000000;,
0.000000;0.000000;1.000000;,
0.000000;0.000000;1.000000;,
0.000000;-1.000000;0.000000;,
0.000000;-1.000000;0.000000;,
0.000000;0.000000;-1.000000;,
0.000000;0.000000;-1.000000;,
1.000000;0.000000;0.000000;,
1.000000;0.000000;0.000000;,
-1.000000;0.000000;0.000000;,
-1.000000;0.000000;0.000000;;
20;
3;0,0,0;,
3;1,1,1;,
3;2,2,2;,
3;3,3,3;,
3;4,4,4;,
3;5,5,5;,
3;6,6,6;,
3;7,7,7;,
3;8,8,8;,
3;9,9,9;,
3;10,10,10;,
3;11,11,11;,
3;12,12,12;,
3;13,13,13;,
3;14,14,14;,
3;15,15,15;,
3;16,16,16;,
3;17,17,17;,
3;18,18,18;,
3;19,19,19;;
}
MeshTextureCoords {
15;
1.000000;0.250000;
1.000000;0.750000;
0.500000;0.750000;
0.500000;0.250000;
0.875000;0.500000;
1.125000;0.500000;
0.375000;0.500000;
0.625000;0.500000;
0.750000;0.250000;
1.250000;0.250000;
1.250000;0.750000;
0.750000;0.750000;
0.250000;0.750000;
0.250000;0.250000;
0.125000;0.500000;;
}
}